Across the board we’re looking for people who are as passionate about story, craft and technology as we are.
We’re looking for a visual researcher with graphic design experience to join us full-time. Someone with passion for imagery and design to work with our directors and producers, visualising ideas through print and digital treatments and presentation materials.
You’ll need a broad knowledge of art, design, illustration and animation and be keen to find visual references that bring a pitch to life, working alongside directors. You’ll also be eager to champion and implement visual and conceptual development of the company’s identity across branding, merchandise, communications and more.
Producing impactful and engaging treatments, working closely with world-class directors to translate their ideas
Image research to support a Director’s treatment in line with the client’s brief
Treatment layout, design and output for both pdf and online
Generating a wide range of decks for presentations and marketing needs
Maintaining brand graphics and materials across print and digital
Maintaining and evolving templates and brand guidelines
Updating website content, microsites and creating digital marketing materials
Good working knowledge of Creative Suite, Acrobat and Keynote
A good eye for layouts, colour and typography
A stickler for detail
Design training or similar, with experience creating materials for print, motion & web
Experience optimising materials for output across print and digital
Organised self-starter who can work well under tight deadlines
Strong organisation and time management
How to Apply – If you are enthusiastic, dedicated and keen to join a growing London studio, please send your CV, portfolio and a brief email saying why you are suited to the role to firstname.lastname@example.org
We are working in partnership with a major app to create several animations that form part of its content, as well as TV & online advertising. We are currently looking for Compositors to bring together our abstract character-based animations.You will be confident in After Effects and feel comfortable working throughout the process, from animatic stage through to final comp.
We are offering medium to long-term contracts (from 3 months to up to a year) and a chance for the right candidate to be part of a highly creative and friendly team, based at our studio in Shoreditch, London. No remote workers please.
To apply, email your details and portfolio link to email@example.com, with the subject heading ‘AE COMPOSITOR’.
We are working in partnership with a major app to create several animations that form part of its content, as well as TV & online advertising. We are currently looking for a Designer to bring an original approach and a sense of humour to our abstract character-based animations.
The designer will join a team that includes an art director and other designers to produce work in line with the project bible. Proficiency in Adobe Illustrator is essential and ideally experience in producing simple, fun and geometric style artwork.
We are offering a long-term contract (up to a year) and a chance for the right candidate to be part of a highly creative and friendly team, based at our studio in Shoreditch, London. No remote workers please.
To apply, email your details and portfolio link to firstname.lastname@example.org, with the subject heading ‘DESIGNER’.
We are working in partnership with a major app to create several animations that form part of its content, as well as TV & online advertising. We are currently looking for 2D Animators to bring an original approach and a sense of humour to our abstract character-based animations.
You will be confident character animator, working in a team that includes several other artists, primarily working in Flash but some knowledge of After Effects and animating with Symbols would be an advantage.
We are offering medium to long-term contracts (3 months to up to a year) and a chance for the right candidate to be part of a highly creative and friendly team, based at our studio in Shoreditch, London. No remote workers please.
To apply, email your details and portfolio link to email@example.com, with the subject heading ‘2D ANIMATOR’.
The Senior Pipeline Technical Director is responsible for improving the overall efficiency of the production pipeline. They design, implement, and manage tools that assist the digital artists with their daily use of both third party and inhouse software and systems. These tools are intended to make the CG & 2D production as efficient and productive as possible and to develop the pipeline in response to the varied projects in production. The Senior Pipeline TD will work with the 3D supervisors to craft new tools, techniques, and procedures to aid the execution of the current projects and advance the capabilities of the studio as a whole. The role requires strong technical and communication skills, as well as a firm understanding of software design, graphics, and production workflow.
Principal Duties and Responsibilities
Work with other Supervisors and all artists to help design and create tools for each discipline to be integrated into the existing pipeline & to troubleshoot & fix problems.
Directly support the artists to resolve technical problems, process queries and suggest alternative workflows, to increase productivity.
Work with department representatives to augment their work flows and tool sets to achieve specific goals of the project.
Craft and update documentation for tools, techniques, and work flows.
Complete tasks within the time frame given by the production and be able to self-initiate longer term projects.
Maintain a good team dynamic
Train other users to use the developed tools
Experience: 3+ years experience in Animation, Feature Films, Games or other
– Advanced Maxscript Knowledge
– Python (Including PyQt/PySide)
– Sound understanding of the entire 3D production process, with a specialism in either Rigging, Animation or Lighting.
– Working experience with one or more professional graphics packages, including 3dsMax,
– Maya, Houdini, and Nuke.
– Maya (Mel/Python)
– VR/Unity, specifically game asset creation
– Solid understanding of command line processing
– Shotgun (including Toolkit API)
– Deadline API
– Version Control (Git)
If you are interested in this position please send your resume and demo reel (if applicable) by email to: firstname.lastname@example.org.
We are currently recruiting for the role of Compositing Supervisor. This is a full-time position and will be based at our busy studio in Shoreditch.
The ideal candidate will:
Be hands-on, supervising compositing work across all jobs within the studio.
Provide technical guidance and training to those in the team.
Brief compositors and provide constructive feedback to ensure consistency.
Manage production workflow and pipeline.
Take ownership and be responsible for the team and quality of the work.
Have a strong understanding of CG and live action integration within 2D workflow.
Understand colour pipeline management (luts, neutral grades, DI, etc.).
Have solid on-set supervision experience.
Have the ability to provide creative and artistic solutions to compositing challenges.
Be experienced in project management, balancing quality with time constraints.
Have strong technical knowledge of both Nuke and After Effects.
To apply, please email email@example.com with your details and a link to your showreel, with the subject heading ‘Compositing Supervisor’.
Nicolas Ménard on personal work, problem solving and pitching
Nicolas Ménard was in the midst of making plans to move to London when ECD Chris O’Reilly contacted him after his short film, ‘Micromachines’, caught his attention online.
After graduating with an MA in Animation from the Royal College of Art, Nicolas was offered a job at Nexus, where he currently works as an animation director.
Beccy McCray on going from “university slacker to pulling my socks up”
Bringing the right team together to make “cool, creative things happen”. This is how Beccy McCray describes her job as Creative Producer at Nexus, one of the UK’s largest digital studios – a role that has developed over the ten years she has been at the studio.
Nexus Studios’ Mark Davies talks ‘learning and leadership’
Creative Lives — “Animation is about constantly expanding your skill set” CG supervisor Mark Davies on learning and leadership
Nexus’ CG supervisor Mark Davies didn’t necessarily see a career in animation coming. Originally an English Literature student, he spent most of his time playing music, reading comic books and toying with online software. Unsurprisingly, it’s the variety of the role that Mark enjoys the most.