Across the board we’re looking for people who are as passionate about story, craft and technology as we are.


Technical Director (Real-Time) Los Angeles
  • Position: Full-time

Nexus Studios in Los Angeles is seeking an experienced Creative Technologist / Technical Director to join our team in our new studio in the Arts District of Downtown L.A.

This is a senior role requiring a specific set of skills and experience, but if you like to experiment + build tools + prototype and work on the very best interactive storytelling using emerging technologies → we’d like to hear from you!

On the development side the role will focus on immersive technologies AR/VR/MR, but you’ll need the confidence to learn or research new technologies to either take a hands-on role or source the relevant talent.

We’re looking for someone special so unusual or unique experience is very welcome + quirky projects or strange tool building… bring it on. However, you’ll likely have a background in C, C++, C# and mastered game engines (Unity3D experience preferred)and building apps.

We pride ourselves on our ability to design experiences in real-time with the very best look development and animation, therefore this role does require experience in 3D, maintaining a solid knowledge of pipeline tasks; rigging, modeling, animation and shader technology. You’ll be regularly interfacing with 3D leads and you’ll need to be comfortable solving problems with them.

And…this is a creative role, you’ll be working with Creative Directors, Interaction Designers,and producers to imagine + design new experiences and stories using the latest developments in software and hardware.

You’ll be joining a team in L.A. but you’ll be integrated with our studios in London and Sydney.

If you want to be part of Nexus Studios and make your best work please send a short covering letter, portfolio/git and your CV to, with “Technical Director (LA Office)” in the subject line.

Senior Interactive ProducerLos Angeles

POSITION: Full-time

Nexus Studios in Los Angeles is looking for a Senior Interactive Producer to join our team in our new studio in the Arts District of Downtown L.A.

We’re looking for an experienced producer who’s fascinated by interactive storytelling and enjoys working at the forefront of technology and interaction design. We tell stories across a range of technologies and platforms; we’d be expecting producers to have experience across AR/VR/MR, Web and Experiential.

You will be responsible for the day to day running of a portfolio of projects and their associated internal teams as well as maintaining client relationships; project documentation, budgets, solving problems and keeping the project on track.

This will never only be a project management role, so we are looking for a creative thinker too who has the passion and energy to ensure the project is the best in class and will move mountains to do this.

You’ll be working every day with some of the most talented creative and technical teams – working exclusively on meaningful creative projects that challenge the limits of interactive storytelling.

You’ll be joining a team in L.A. but you’ll be integrated with our studios in London and Sydney.

If you want to be part of Nexus Studios and make your best work please send a short covering letter, portfolio and your CV to, with “Interactive Producer (LA Office)” in the subject line.

FX Technical DirectorLondon

We are looking for a permanent FX Technical Director to join our talented and highly creative studio team. Due to the diverse nature of our work, the ideal candidate will have a broad knowledge of all areas of FX, be instrumental in pushing the studio capabilities and be happy leading small teams of FX artists across various commercial and original content projects.

Must Have

  • Minimum 5 years of VFX experience

  • Experience in producing

  • Experience in fur, hair and feather systems as well as effects such as cloth, smoke, fire, clouds and water

  • Advanced knowledge of Houdini

  • Familiarity with pipeline issues and problem solving

  • Experience in Maya and Yeti

Nice to Have

  • Experience in realtime technologies

  • 3Ds Max, Python, Hscript or Mel knowledge

  • VFX shoot supervision

  • Familiarity with at least one node based compositing application (Nuke preferred)

About You

  • Organised, pro-active and a self-starter

  • A team player and clear communicator, and a keenness for collaboration

  • Calm under pressure and committed to meet production deadlines

To apply, please send your CV and reel to with the subject header FX TD.

Pipeline Technical DirectorLondon

We’re looking for a Pipeline Technical Director to join our team in London and help the continued development of the studio’s production pipeline. You will design, implement, and manage tools that assist the digital artists with their daily use of both third party and in-house software and systems. These tools are intended to make 3D and 2D production as efficient and productive as possible, in line with advances, and to develop the pipeline in response to the varied projects in production.
The role requires strong technical and communication skills, as well as a firm understanding of software design, graphics and production workflow. When a production is at full steam, the role requires someone who can debug users’ issues and provide a quick fix. And longer term, our software is written with reusability in mind so an ability to work in a team and to follow certain coding standards is also important.

Principal Duties and Responsibilities

  • Work with other Technical Directors, Supervisors, and all artists to help design and create tools for each discipline to be integrated into the existing pipeline & to troubleshoot & fix problems.

  • Directly support the artists to resolve technical problems, process queries and suggest alternative workflows to increase productivity.

  • Work with department representatives to augment their work flows and tool sets to achieve specific goals of the project.

  • Craft and update documentation for tools, techniques and workflows.

  • Maintain a good team dynamic

  • Train other users to use the developed tools


At least 1 years experience in Animation, Feature Films, Games, or solid programming experience elsewhere and a willingness to learn the specifics of CG workflows.
Core Skills
Python (Including PyQt/PySide) is essential
Ability to debug users’ problems in a fast paced environment
Ability to work on new or existing code and to work to various coding standards

Working knowledge of the following is desirable

Version Control (Git)
Shotgun (including Toolkit API)
Deadline API
3dsMax (Maxscript)
VR/Unity, specifically game asset creation
Solid understanding of command line processing

About Nexus Studios

Nexus Studios makes highly acclaimed storytelling work in both film and interactive media. Our directors work alongside our artists to design and craft animation, live-action and digital media that pushes storytelling in all visual forms. With studios in London and Los Angeles, we’ve picked up 2 Cannes Grand Prix, 2 Black Pencils, Emmy and Oscar nominations and Adweek’s Commercial of the Decade along the way.

How to apply

If you’d like to join a vibrant and growing studio in London’s Tech City, please send your CV and examples of work where possible by email to:, with the subject line ‘Pipeline TD vacancy.’

Animation ProducerLondon

We are looking for a confident, friendly and efficient Producer to lead a range of animated commercials and film productions. You’ll have 5+ years experience in animation production including 3D and 2D, with a knowledge of stop frame and live-action production. You’ll be proactive, detail oriented and able to prioritise activities. You will develop strong trusting relationships with the Director, studio crew and be good at working closely and collaboratively with clients.

Key Responsibilities

  • The main point of coordination and contact between the day-to-day production team, the Director, the client and the EPs

  • Budgeting various new briefs and be responsible for maintaining profit margin

  • Maintaining schedule and delivery oversight for projects including the setting of project priorities and milestones

  • Dedication to pushing the aesthetic of what we do and an appreciation of what that means for the Director, artists and technology within the studio

  • Overseeing and maintaining resources for project, looking ahead to avoid issues or bottlenecks

  • Briefing new crew and sharing clear goals for creative involvement

  • Running client meetings and where necessary, lead the discussions

  • Helping to craft pitches and treatments with the EP


  • A self-starter with a cool head under pressure

  • Experience of producing multiple projects or volume of animation

  • A can-do, approachable, friendly and outgoing nature

  • Excellent written and verbal communication skills

  • Excellent administrative, multi-tasking and organisational skills

  • Computer literate – MS Office, Adobe CS, G Suite

  • Minimum of 5 years experience working at a similar production company, animation studio or post-house

  • Experience of Shotgun useful

How to Apply

Please send your CV and your availability to, ref: ‘Producer 3D’.

Animation Production ManagerLondon

We are looking for a motivated and organised Production Manager to join our London studio. You will be working as part of a busy, close-knit production team, co-ordinating all types of animation with opportunities to also work on live action, mixed media and interactive projects.

Working closely with the Producers, ​Directors, ​Studio Manager and animation teams, as Production Manager you’ll ensure that projects are on schedule and meeting production deadlines. You’ll be a key team member, overseeing the day-to-day organisation of productions and​ communicating between all parties to ensure everything runs smoothly.

Required Skills & Experience:

  • Minimum 2 years experience in a production or post-production company and a focus on animation and VFX.

  • Good understanding of the CG animation pipeline and knowledge of other animation pipelines (2D, stop frame, etc).

  • Familiarity with MS Office, Google Suite, Shotgun (desirable), and any other similar software that is necessary for the role.

  • Good communication and presentation skills.

  • Team player with attention to detail and an ability to prioritise.

The ideal candidate will be personable and organised, with the ability to remain calm in busy situations, ​and ​an interest in all aspects of production.

Please send ​a short covering letter and CV to, with ‘Production Manager’ in the subject line.

Compositing SupervisorLondon

We are currently recruiting for the role of Compositing Supervisor. This is a full-time position and will be based at our busy studio in Shoreditch.

The ideal candidate will:

  • Be hands-on, supervising compositing work across all jobs within the studio.

  • Provide technical guidance and training to those in the team.

  • Brief compositors and provide constructive feedback to ensure consistency.

  • Manage production workflow and pipeline.

  • Take ownership and be responsible for the team and quality of the work.

  • Have a strong understanding of CG and live action integration within 2D workflow.

  • Understand colour pipeline management (luts, neutral grades, DI, etc.).

  • Have solid on-set supervision experience.

  • Have the ability to provide creative and artistic solutions to compositing challenges.

  • Be experienced in project management, balancing quality with time constraints.

  • Have strong technical knowledge of both Nuke and After Effects.

To apply, please email with your details and a link to your showreel, with the subject heading ‘Compositing Supervisor’.

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After graduating with an MA in Animation from the Royal College of Art, Nicolas was offered a job at Nexus, where he currently works as an animation director.

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