A skinny bloke, a serious mullet, and an absolute weapon of a boot.

Directors Laurie Rowan and Coup de Foudre teamed up with +61 and Telstra on a CG animated campaign for their Big Boot competition, building a tactile and unique world where craft and character performance perfectly come together in service of comedy. Each shot tops the last, the absurdity escalating until the punchline lands somewhere in earth’s orbit.

A CG film, the visual style takes inspiration from the handcrafted feel of stop-motion. To do this, the team looked to create a miniature world with bold, satisfying shapes and a tactile quality you can almost feel through the screen.


Making Of


Client
Telstra

Agency
+ 61 

Production Company
Nexus Studios

Director
Coup de Foudre

NEXUS STUDIOS

Production Company
Nexus Studios

Director
Coup de Foudre

Lead Executive Producer
Anthony Austin

Lead Producer
Jo Bierton

Senior Producer
Lizzie Small

Producer
Tyler Antin

Production Manager
Sarah McDonald

Creative Director
Coup de Foudre

Art Director
Claire Eyheramendy

Studio CG Lead
Paul Mitcheson
Lucas de Miguel
Mark Davies

Compositor Lead
Harvey David
Viral Patel

Compositor
Zsolt Sebok
Teo Frantz
Valentina Bartiromo

Character Designer
Coup de Foudre

Previs Animator
MaryLou Mao

3D Modelling
Swann Valenza
Leo Rezende
Lucas de Miguel

3D Texturing
Panos Pallaris
Hen Levene

3D Lead Animator
MaryLou Mao

3D Animator
Austin Durose
Thibaud Clergue

Lighting & Rendering
Carl Kenyan
Hen Levene

Storyboards
Coup de Foudre

Rigger
Niko Rossi

Editor
Paul Mitcheson
Andrea Zantiras

PR & Marketing
Nancy Edmonson
Bruce Bigg
Esme Harvey-Otway

Talent Manager
Indiana Wilson

Talent Acquisition Manager
Sophia Whyte


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