Across the board we’re looking for people who are as passionate about story, craft and technology as we are.

Opportunities

Roles are to be working predominantly remotely and in line with state guidance at present, with a view to be able to work from one of our studios when practical to do so.

Receptionist and Office ManagerLondon

Nexus Studios, a multi-award winning and industry-leading production company, is looking for someone bright, outgoing, and confident to manage our front desk and office space.

The role will include general front-of-house duties, welcoming clients and looking after our office near Old Street, London. We are looking for an enthusiastic, friendly person, with a flexible and self-motivating personality. Some experience of, or an interest in, production would be advantageous, as well as a practical and enterprising nature, as there is scope for the role to develop over time.

The role includes the following responsibilities:

  • Greeting clients, answering calls and emails, distributing post, ordering stationery and kitchen/cleaning supplies

  • Ensuring the reception area, meeting rooms and kitchens are always presentable

  • Work closely with our Runner to ensure smooth running of the studio

  • Maintaining internal databases for phone lists and access cards

  • Ensuring all Health & Safety and First Aid procedures and equipment are up to date and compliant, including Covid safety protocols

  • Checking building for general maintenance

  • Organising or carry out runs for production and management

  • Assisting with award and festival entries

  • Assisting production and management with travel bookings and itineraries

  • Assisting heads of production with any ad-hoc research requirements

  • General administrative support as and when required

To apply for this role please email your CV and covering letter to Reception@nexusstudios.com

Interactive CG LeadLondon

We are looking for a full-time Interactive CG Lead to join our busy studio in Shoreditch (currently remote). Our award-winning, diverse studio is home to some of the best talent in the industry, covering every discipline from hand-drawn 2D through to high-end VFX to our rapidly growing AR/VR/Interactive offering.

Profile:

The Interactive CG Lead will oversee the teams at project level, providing technical and artistic leadership and managing the day-to-day production needs. The Lead will have the ability to participate as a leader and on occasion, a hands-on contributor through all stages of production.

The ideal candidate will have a background in creating content for a broad range of games/interactive platforms as well as experience of leading teams of CG artists of various levels through the production.

Responsibilities:

  •   Managing and leading teams to create content for a variety interactive projects on schedule and budget.

  •   Quality controlling output by the team on assigned tasks in line with budget requirements.

  •   Forging a strong dialogue with Directors and actively providing creative/technical solutions to production/creative challenges.

  •   Working closely with other leads and technical directors to identify process improvements/tools to increase department productivity.

  •   Liaising where necessary with clients and 3rd party contractors.

  •   Working with the resourcing team to create estimates for studio budgets and assemble teams of freelance crew for each project.

  •   Working with production management to provide task breakdowns and help drive the team to meet schedule and budget.

  •   Working closely with the project management team as well as collaborating with department heads to improve efficiencies to studio processes and workflow as a whole.

Required Skills:

  • Understanding of mobile apps that contain heavy 3D content

  • Understanding of how assets/animation/rigs transfer into apps and the most effective ways of implementing them

  • Ability to lead advancements in 3D & interactive pipeline/workflow and effectively communicate these to creatives, producers and clients.

  • Experience or active interest in games and realtime.

  • Experience in PBR workflow

  • At least 5 years experience in a games/interactive studio at mid-senior level.

  • An interest in advancing technologies including AR, VR and realtime rendering.

  • Strong leadership qualities with a desire to confidently lead, motivate, develop and supervise a team.

  • Great communication skills and confidence, communicating with others at all levels of the company.

  • Self-motivated problem solver.

  • Fluent spoken and written English.

Nice to have but not essential

  • Experience in creative coding, E.g. WebGL/Spark

  • Art Direction Capabilities

  • Advanced knowledge of Maya

To apply, please send your CV and reel, along with a note about why this is the role for you, to jobs@nexusstudios.com with INTERACTIVE CG LEAD as the subject header.

Technical Director, InteractiveLondon

We are looking for a talented Technical Lead who can work across a range of projects with varying technologies, leading and coding on projects and depending on bandwidth, manage other leads on interactive projects.

Nexus Studios focus on storytelling work using with a range of technologies on a range of platforms and you should be an autodidact, comfortable learning new technologies as and when the need arises, and even when it doesn’t.

The TD is responsible for developing, securing and leading the technology aspect of projects. You should have an instinctive and profound understanding of relevant technologies and a pragmatic hands-on approach to problem solving.

The TD is a senior member of the development team and should therefore set an example and show leadership skills to the rest of the development team through mentoring, and where required, manage them on a project basis.

As Tech Lead, you are also the Producers’ right arm and therefore excellent communication skills are a critical requirement for this role. As with all team members, the TL needs to be comfortable with working collaboratively, and where needed, participate and / or lead conversations with our clients.

Your responsibilities will be:

  • Own and drive technical projects and provide leadership for a group of Developers in an innovative and fast-paced environment.

  • Plan and execute complex technical projects.

  • Provide technical and architectural leadership for projects.

  • Contribute to discussions of technical delivery process for the wider studio.

  • Share knowledge with team members by mentoring, reviewing code, writing and reviewing design docs, giving technical talks, and acting as a consultant on projects.

  • Strong expertise in problem solving and technical innovation.

  • Act as the technical lead wherever possible but also be able to oversee and manage teams of leads across multiple projects.

  • Continued develop of studio pipelines, especially Maya to Unity / Unreal and WebGL

  • Partner with Producers and Directors to ensure we are using the most relevant / effective technology in the execution of creative ideas.

  • Responsible for the quality and robustness of technical deliverables on each project.

You will be:

Comfortable developing in a variety of front-end and back-end technologies. Ideally you have significant experience leading teams of developers across a wide range of digital projects.

And will be:

 Highly proficient in:

  • Unity3D, C#, graphics and animation programming

  •  HTML5, JS, WebGL

  • Programming for Augmented and Virtual Reality

Comfortable with:

  • Unreal Engine, C++, blueprints

  • the wider web frameworks (react + redux especially)

  • native application development (Android + iOS)

  • programming embedded devices, (Arduino, Raspberry Pi)

  • Computer vision (openCV) and machine learning (up until at least transfer learning)

  • Python, Amazon services, general full stack web development, RaspberryPi configurations/development

  • DCC tools such as Maya and the Art asset pipeline

With a passion for experimenting with the latest technology and a portfolio of exciting, visually complex and inspirational work.

To apply, please send your CV and why you are right for this opportunity to jobs@nexusstudios.com with the subject header ‘TD Interactive’.

Senior XR ProducerLos Angeles

We are looking for a Senior XR Producer to join our team. We’re open to remote work as long there is overlap around LA timezones.

We’re looking for an experienced Producer who’s fascinated by interactive storytelling and enjoys working at the forefront of technology, and interaction design. We tell stories across a range of technologies and platforms; we’d be expecting producers to have experience across some of the following: AR/VR/MR, and realtime.

Principal Duties and Responsibilities
You will be responsible for the day-to-day running of a portfolio of projects and their associated internal teams as well as maintaining client relationships; project documentation, budgets, scheduling, solving problems and keeping the project on track.

This will never be a project-management-only role, so we are looking for a creative thinker who has the passion and energy to ensure the project is the best in class and will move mountains to do this.

You’ll be working every day with some of the most talented creative and technical teams – working on meaningful creative projects from initial pitch right through to delivery, which challenge the limits of interactive storytelling.

Experience

  • 8+ years in production

  • Minimum 4 years + at a senior level

  • Familiarity with hands-on team management (e.g. managing coders) and client relationships working with both small (£10k) and large (£500k+) budgets

  • Strong presentation, negotiation, verbal and written skills.

  • Background in animation a strong plus

To Apply

If you want to be part of Nexus Studios and make your best work please send a short covering letter, portfolio and your CV to jobsla@nexusstudios.com, with “XR Producer” in the subject line.

Creative Technologist / TD (Real-Time) Los Angeles

We re looking for an experienced Creative Technologist / Technical Director to join our team in our studio in the Arts District of Downtown L.A. This is a full-time position.

This is a senior role requiring a specific set of skills and experience, but if you like to experiment + build tools + prototype and work on the very best interactive storytelling using emerging technologies → we’d like to hear from you!

On the development side the role will focus on immersive technologies AR/VR/MR, but you’ll need the confidence to learn or research new technologies to either take a hands-on role or source the relevant talent.

We’re looking for someone special so unusual or unique experience is very welcome + quirky projects or strange tool building… bring it on. However, you’ll likely have a background in C, C++, C# and mastered game engines (Unity3D experience preferred)and building apps.

We pride ourselves on our ability to design experiences in real-time with the very best look development and animation, therefore this role does require experience in 3D, maintaining a solid knowledge of pipeline tasks; rigging, modeling, animation and shader technology. You’ll be regularly interfacing with 3D leads and you’ll need to be comfortable solving problems with them.

And…this is a creative role, you’ll be working with Creative Directors, Interaction Designers, and producers to imagine + design new experiences and stories using the latest developments in software and hardware.

You’ll be joining a team in L.A. but you’ll be integrated with our studios in London and Sydney.

If you want to be part of Nexus Studios and make your best work please send a short covering letter, portfolio/git and your CV to jobsla@nexusstudios.com, with “Technical Director (LA Office)” in the subject line.

Designer & Visual ResearcherLos Angeles

We’re looking for a designer and visual researcher to join our team full-time. Someone with passion for imagery and design to work with our directors, creative directors and producers, visualising ideas through print and digital treatments and presentation materials. You’ll be creating impactful and engaging treatments, working closely with world-class talent to translate their ideas.

You’ll need a broad knowledge of art, design, typography, illustration and animation and be keen to find visual references that bring a pitch to life, working alongside directors. An interest in games and immersive media design is also welcome. You’ll also be eager to champion and implement visual and conceptual development of the company’s identity across branding and communications.

What you’ll be doing

  • Treatment layout, design and output for pdf, print and online

  • Image research to support a director’s treatment 

  • Generating a wide range of decks for presentations and marketing needs

  • Maintaining brand graphics and materials across print and digital

  • Maintaining and evolving templates and brand guidelines

  • Creating digital marketing materials and updating website content 

What you’ll bring

  • Good working knowledge of Google Slides, Adobe Illustrator, Photoshop and InDesign, Acrobat, Keynote, WordPress

  • An eye for layout, colour and typography

  • Graphic design training or similar, with experience creating materials for print, motion and web

  • Illustration, image and video editing and motion graphics skills welcome

  • A stickler for detail

  • Experience optimising materials for output across print and digital

  • A self-starter who can work well in a fast-paced environment, with multiple projects and short deadlines 

  • Strong organisation, communication and time management skills

How to Apply

If you are enthusiastic, dedicated and keen to join a growing studio, please send your CV, portfolio and a brief email saying why you are suited to the role to jobsla@nexusstudios.com

Interactive Resourcing CoordinatorLos Angeles

Nexus Studios is looking for a full-time Interactive Resourcing Coordinator to join our LA studio and global resourcing team.

Our interactive department is a rapidly evolving leader in its field. Marrying cutting edge creative technology with directors and artists who use stories to engage their audiences.

We tell stories across a range of technologies and platforms; from traditional film to AR/VR/XR,  experiential and web. The studio is a busy, dynamic and creative environment, servicing animation and mixed media productions and interactive arts including AR, VR and immersive media.

This is a unique opportunity to work with some of the most talented people in the industry, acting as a crucial connection between production, directors and artists.  The role is super diverse, requiring strong organisation skills, ability to exploit opportunities and be able to form great working relationships with internal and external talent.

Responsibilities include: 

  • Sourcing and recruiting technical and creative talent from junior to senior levels.

  • Predominantly sourcing talent for Unity, Unreal and gaming technical artist and developer disciplines

  • Managing permanent and freelance artists (including negotiating contracts)

  • Maintaining studio database and team schedule, and supporting development of project schedules

  • Coordinating new artists’ software and equipment needs

  • Helping to build relationships with schools and universities internationally to nurture young talent

  • Co-ordinating innovative R&D projects to help further the technological capabilities of the studio

You will have experience within an interactive studio, production or support function, or a graduate from an animation, gaming or interactive design education.

You will:

  • have some experience/knowledge of programming and real-time (VR/AR/gaming) processes and tools

  • An education or experience in gaming, VFX, animation, interactive a benefit

  • be meticulous and well organised

  • be friendly and approachable with excellent people skills

  • a tenacious and proactive researcher/resourcer

  • enjoy being involved in a fun, creative environment

If you’d like to join our ambitious studio and help in its growth, please email your CV and covering letter to jobs@nexusstudios.com with the subject heading ‘Interactive Resourcing Coordinator’. This is a permanent full-time role starting asap.

Senior QA Tester & Client SupportLondon

We are looking for a dedicated QA Tester to be responsible for designing and implementing test plans to improve the usability of our products. The QA Tester works with the development team to debug code, correct errors, and troubleshoot any issues with software code. We work with a variety of production processes, patterns and methodologies so experience with and adaptability to changing delivery methodologies is key.
Most of our projects are AR / XR with the occasional web / mobile app / installation.
Additionally, this role is the front-line in client support, should clients issues in support or warranty periods. The goal is to either resolve the issue (if the issue is due to miscommunication or training) or report to the appropriate tech team for a fix.
A successful QA Tester should be hard-working, have a strong working knowledge of software code and testing methodologies, and be a team player.
You will be across several projects and multiple teams and should be comfortable with juggling multiple projects.

Principal Duties and Responsibilities
– Designing test plans, scenarios, scripts, and procedures.
– Executing tests on source code.
– Working with the development team to correct bugs and errors.
– Assist Software Developers with Design Processes
– Be frontline support with clients in helping them resolve or escalate any issues reported after launch

Experience & Skills
QA Testers are expected to self-managed & demonstrate strong analytical, organisational, problem-solving, and written communication skills to satisfy the main duties of this profession. Successful QA testers are detail-oriented, self-motivated individuals who can work closely with teams of designers, engineers, and other related personnel while also being able to work independently as needed. They should display good judgment and be able decision-makers capable of exercising strong time management skills. In addition to these capabilities, QA testers should possess the following skills and abilities:

– 4+ years in QA roles
– Experience with AR/VR/XR a must
– Experience in Greybox testing
– A good working knowledge of test management software, programming languages, and QA methodologies.
– Interest / capability in leading automated testing as appropriate

How to Apply:
If you want to be part of Nexus Studios and make your best work please send a short covering letter, portfolio and your CV to jobs@nexusstudios.com, with “Senior QA Tester” in the subject line.

In your cover letter, please cite an example of previous work you’ve made that best reflects your hopes for the work you want to create in the future.

Animation ProducerLondon

We are looking for a confident, friendly and efficient Producer to lead a range of animated and mixed-media commercials and film productions. You’ll have 5+ years producing experience in animation including 3D and 2D, with a knowledge of stop frame and live-action production. You’ll be proactive, detail oriented and able to prioritise activities. You will develop strong trusting relationships with the Director, studio crew and be good at working closely and collaboratively with clients.

Key Responsibilities

  • The main point of coordination and contact between the day-to-day production team, the Director, the client and the EPs

  • Budgeting new briefs and be responsible for maintaining profit margin

  • Maintaining schedule and delivery oversight for projects including the setting of project priorities and milestones

  • Dedication to pushing the aesthetic of what we do and an appreciation of what that means for the Director, artists and technology within the studio

  • Overseeing and maintaining resources for project, looking ahead to avoid issues or bottlenecks

  • Briefing new crew and sharing clear goals for creative involvement

  • Running client meetings and where necessary, lead the discussions

  • Helping to craft pitches and treatments with the EP

Requirements:

  • A self-starter with a cool head under pressure

  • Experience of producing multiple projects or volume of animation

  • A can-do, approachable, friendly and outgoing nature

  • Excellent written and verbal communication skills

  • Excellent administrative, multi-tasking and organisational skills

  • Computer literate – MS Office, Adobe CS, G Suite. Experience of Shotgun useful.

  • Minimum of 5 years experience working at a similar production company, animation studio or post-house

How to Apply

Please send your CV and your availability to prodjobs@nexusstudios.com, ref: ‘Animation Producer’.

Motion Graphics Art Director - 3 Month ContractLondon

We’re growing our Art Department and looking for an experienced Motion Graphics Art Director to join our team.

The ideal candidate will be a competent Designer and Animator from a graphics background but with the added skill of a strong art-directional eye.
Your responsibilities will range from research and concepting, to design, typography and asset creation. You will be comfortable leading small teams of Motion Designers and happy to be client facing where necessary. You will also have the ability to work collaboratively with our rostered directors and be able to to creatively lead yourself depending on the project demands.

Ideally you are most comfortable working in After Effects and Cinema4D. Houdini experience is also an advantage.
Most work will be undertaken via our London studio but might also come via LA. We are currently working remotely so location is not important, however artists living in a similar time zone to London are preferable.

To apply, please send your CV and reel/portfolio to jobs@nexusstudios.com with the subject header ‘MOTION GRAPHICS ART DIRECTOR

3D Concept Artist - 3 Month ContractLondon

We’re growing our Art Department and looking for an experienced 3D Concept Artist to join our team.

This role is really crucial throughout the pitch process, we’ll be looking at this person to produce the killer visual to win the job! You’ll have a highly art-directional approach but also have the skills to create key visuals using a combination of 2D and 3D techniques. You will also be comfortable in both environment and character creation.

These can range from Photoshop, Blender, Maya etc through to realtime engines such as Unity and Unreal. However you feel comfortable to work quickly with maximum impact!

Communication skills are crucial, as is the ability to understand the director’s vision. You may also be client facing.

Most work will be undertaken via our London studio but might also come via LA. We are currently working remotely so location is not important, however artists living in a similar time zone to London are preferable.

To apply, please send your CV and reel/portfolio to jobs@nexusstudios.com with the subject header ‘3D CONCEPT ARTIST’

Concept Artist - 3 Month ContractLondon

We’re growing our Art Department and looking for an experienced Concept Artist to join our team.

Working very closely with our roster of Directors, you’ll be a highly skilled animation design generalist. As the work we produce at Nexus can be extremely diverse, we’re looking for someone who can balance a strong design-based animation look with the ability to be versatile in order to answer the brief but wow the client with stunning visuals.

We see this person as coming from a more painterly/stylised background. As well as having an overall grasp for visual development, you’ll also be comfortable with character design and exploration.

Much of the work will be undertaken as part of a pitch, so the ability to think and work quickly is advantageous. As well as strong communication skills and the ability to be client facing where necessary.

Most work will be undertaken via our London studio but might also come via LA. We are currently working remotely so location is not important, however artists living in a similar time zone to London are preferable.

To apply, please send your CV and reel/portfolio to jobs@nexusstudios.com with the subject header ‘CONCEPT ARTIST’

Senior Technical Artist (Freelance)London

Nexus Studios is looking for talented Senior Technical Artists, freelance and permanent, who can work across a range of projects with varying technologies, leading and coding on projects with a particular steer towards realtime technologies using Unreal & Unity.

You are responsible for building tools, scripts and shaders, maintain pipelines and provide technical support for artists and engineers.  You should be eager and excited to embrace new technologies and pipelines but still be a pragmatic and hands-ons problem solver.

You are the bridge between art, coding and design, working closely with the art team to establish and maintain performance and visual style at all times, while ensuring efficient creation and integration of real-time assets within multiple platforms. You’ll also work with our coders to manage 3D assets and materials and generate scripts in real-time engines..

What you’ll bring

  • Good working knowledge of UE4 and Unity. Spark AR and AR Core also beneficial.

  • Coding skills – Python or C++ a benefit

  • Experience with PBR creation tools (Substance, Quixel, Mari)

  • A self-starter who can work well in a fast-paced environment and enjoys problem solving

  • Strong organisation, communication and time management skills

  • Leadership skills and ability to mentor and train staff

Nexus Studios is an Oscar, Annie and Emmy nominated and D&AD, BAFTA and Cannes Grand Prix winning studio recognised for its work in animated film and immersive content. Based in London and Los Angeles, our directors work alongside our 100+ artists to design and craft animation, live-action and digital productions that push storytelling in all visual forms, for brands and entertainment

How to Apply:

Please send your CV, portfolio and a brief email saying why you are suited to the role to jobs@nexusstudios.com. Please used Subject line ‘Senior Technical Artist – London’

Creative Lead, Interactive (Freelance)London

Are you a talented, experienced Creative with a reputation for dreaming up and delivering original ideas that boldly experiment with new technologies, tools and platforms that produce surprising and special interactive experiences? If so, we want to hear from you. 

We imagine you’ll be someone passionate about exploring how technology can create new ways to tell stories and excited to explore briefs that lead you in unexpected and fresh directions.

You will have proven art direction skills and the practical skills and expertise to go with it (Design, UX, 3D, coding, or equivalent creative skillset that forms the basis of your hands on experience).

In the role you will work from initial concepts right through to final delivery. You understand how to interrogate a brief, seek insights to inform your thinking and subsequent ideas, and comfortable presenting them to client. An ability to clearly and creatively express your ideas, through visuals, writing and verbally is an essential part of this role.

To apply, email your details and portfolio link to jobs@nexusstudios.com, with the subject heading ‘Creative Lead, Interactive’.

Technical Lead, Interactive (Freelance)London

Nexus Studios is looking for a talented Technical Lead who can work across a range of projects with varying technologies, leading and coding on projects and depending on bandwidth, manage other leads on projects. Nexus Studios work with a range of technologies on a range of platforms and you should be an autodidact, comfortable learning new technologies as and when the need arises, and even when it doesn’t.

The Tech Lead is responsible for developing, securing and leading the technology aspect of projects. The Tech Lead should have an instinctive and profound understanding of relevant technologies and a pragmatic hands-on approach to problem solving.

The Tech Lead is a senior member of the development team and should therefore set an example and show leadership skills to the rest of the development team through mentoring, and where required, manage them on a project basis. The Tech Lead is also the Producers’ right arm and therefore excellent communication skills are a critical requirement for this role. As with all team members, the TL needs to be comfortable with working collaboratively, and where needed, participate and / or lead conversations with our clients.

Your responsibilities will be:

  • Own and drive technical projects and provide leadership for a group of Developers in an innovative and fast-paced environment.

  • Plan and execute complex technical projects.

  • Provide technical and architectural leadership for projects.

  • Contribute to discussions of technical delivery process for the wider studio.

  • Share knowledge with team members by mentoring, reviewing code, writing and reviewing design docs, giving technical talks, and acting as a consultant on projects.

  • Strong expertise in problem solving and technical innovation.

  • Act as the technical lead wherever possible but also be able to oversee and manage teams of leads across multiple projects.

  • Continued develop of studio pipelines, especially Maya to Unity / Unreal and WebGL

  • Partner with Producers and Directors to ensure we are using the most relevant / effective technology in the execution of creative ideas.

  • Responsible for the quality and robustness of technical deliverables on each project.

You will be:

Comfortable developing in a variety of front-end and back-end technologies. Ideally you have significant experience leading teams of developers across a wide range of digital projects and will be:

highly proficient in 

  • Unity3D, C#, graphics and animation programming

  • HTML5, JS, WebGL, C++ (openframeworks)

  • Programming for Augmented and Virtual Reality

comfortable with 

  • Unreal Engine, C++, blueprints

  • the wider web frameworks (react + redux especially)

  • native application development (Android + iOS)

  • programming embedded devices, (Arduino, Raspberry Pi)

  • Computer vision (openCV) and machine learning (up until at least transfer learning)

  • Python, Amazon services, general full stack web development, RaspberryPi configurations/development

If you have a passion for experimenting with the latest technology and a portfolio of exciting, visually complex and inspirational work that you’d like to add to with us, please email jobs@nexusstudios.com with ‘ Technical Lead’ in the subject line. Please note that you must have the right to work in the UK.

Pipeline Technical DirectorLondon

We’re looking for a Pipeline Technical Director to join our team in London and help the continued development of the studio’s production pipeline. You will design, implement, and manage tools that assist the digital artists with their daily use of both third party and in-house software and systems. These tools are intended to make 3D, 2D and Realtime production as efficient and productive as possible, in line with advances, and to develop the pipeline in response to the varied projects in production.

The role requires strong technical and communication skills, as well as a firm understanding of software design, graphics and production workflow. When a production is at full steam, the role requires someone who can debug users’ issues and provide a quick fix. And longer term, our software is written with reusability in mind so an ability to work in a team and to follow certain coding standards is also important.

Principal Duties and Responsibilities

  • Work with other Technical Directors, Supervisors, and all artists to help design and create tools for each discipline to be integrated into the existing pipeline & to troubleshoot & fix problems.

  • Directly support the artists to resolve technical problems, process queries and suggest alternative workflows to increase productivity.

  • Work with department representatives to augment their work flows and tool sets to achieve specific goals of the project.

  • Craft and update documentation for tools, techniques and workflows.

  • Maintain a good team dynamic

  • Train other users to use the developed tools

Experience

At least 1 years experience in Animation, Feature Films, Games, or solid programming experience elsewhere and a willingness to learn the specifics of CG workflows.

Core Skills

Python (Including PyQt/PySide) is essential

Maya

Ability to debug users’ problems in a fast paced environment

Ability to work on new or existing code and to work to various coding standards

Working knowledge of the following is desirable

  • Version Control (Git)

  • Shotgun (including Toolkit API)

  • Houdini

  • Nuke

  • Unreal Engine

  • Deadline API

  • 3dsMax (Maxscript)

  • C#

  • VR/Unity, specifically game asset creation

  • Solid understanding of command line processing

About Nexus Studios

Nexus Studios makes highly acclaimed storytelling work in both film and interactive media. Our directors work alongside our artists to design and craft animation, live-action and digital media that pushes storytelling in all visual forms. With studios in London and Los Angeles, we’ve picked up 2 Cannes Grand Prix, 2 Black Pencils, Emmy and Oscar nominations and Adweek’s Commercial of the Decade along the way.

How to apply

If you’d like to join a vibrant and growing studio in London’s Tech City, please send your CV and examples of work where possible by email to: jobs@nexusstudios.com,  with the subject line ‘Pipeline TD vacancy.’

Interactive Producer (Freelance)London

We’re looking for an experienced Producer who’s fascinated by interactive storytelling and enjoys working at the forefront of technology and interaction design. We tell stories across a range of technologies and platforms and we like our producers to have experience across some of the following: AR/VR/MR,  Experiential and Web. 

You will be responsible for the day-to-day running of a portfolio of projects and their associated internal teams as well as maintaining client relationships; project documentation, budgets, scheduling, solving problems and keeping the project on track.

This will never be a project-management-only role, so we are looking for a creative thinker who has the passion and energy to ensure the project is the best in class and will move mountains to do this.

You’ll be working every day with some of the most talented creative and technical teams – working on meaningful creative projects from initial pitch right through to delivery, which challenge the limits of interactive storytelling.

Experience

  • 4+ years in production

  • Familiarity with hands-on team management (e.g. managing coders) and client relationships working with both small (£10k) and large (£500k+) budgets

  • Strong presentation, negotiation, verbal and written skills.

  • Open to travel internationally where required.

If you want to be part of Nexus Studios and make your best work, please send a short covering email, portfolio and your CV to prodjobs@nexusstudios.com, with “Interactive Producer” in the subject line. In your cover email, please cite an example of previous work you’ve made that best reflects your hopes for the work you want to create in the future.

CG LeadLondon

CG Lead – Permanent

We are looking for a full-time CG Lead to join our busy studio in Shoreditch. Our award-winning, diverse studio is a hotbed for some of the best talent in the industry, covering every discipline from hand-drawn 2D through to high-end VFX and now also includes our rapidly growing AR/VR/Interactive studio.

Profile:

The CG lead will oversee the teams at project level, providing technical and artistic leadership and managing the day-to-day production needs. The Lead will have the ability to participate as a leader and hands-on contributor through all stages of post-production.

The ideal candidate will have a broad background creating different kinds of content as well as experience of leading teams of CG artists of various levels through the production.

Responsibilities:

  • Managing and leading teams to create 3D and 2D content for a variety of styles and projects on schedule and budget.

  • Quality controlling output by the team on assigned tasks in line with budget requirements.

  • Forging a strong dialogue with Directors and actively providing creative/technical solutions to production/creative

    challenges.

  • Working closely with other leads and technical directors to identify process improvements/tools to increase department productivity.

  • Liaising where necessary with clients and 3rd party contractors.

  • Working with studio management to create estimates for studio budgets and assemble teams of freelance crew for each project.

  • Working with production management to provide task breakdowns and help drive the team to meet schedule and budget.

  • Working closely with the project management team as well as collaborating with department heads to improve efficiencies to studio processes and workflow as a whole.

  • Willing to attend and/or supervise live action shoots (project dependent) which may involve international travel.

Digital Designer, UX (Freelance)London

Are you passionate about exploring how technology can create new ways to tell stories and excited to explore briefs that lead you in unexpected and fresh directions? Are you a talented designer, able to explore the aesthetics and functionality? If so, we want to hear from you.

You will have proven art direction skills and the practical skills and expertise to go with it (Design, UX, 3D, coding, or equivalent creative skillset that forms the basis of your hands on experience).

In the role you will work from initial concepts right through to final delivery. This is a hands-on job – you are a do-er, creating beautiful things.

Essential Skills:

Design – Photoshop, Sketch, Illustrator, etc. You should be good with all aspects: layout, typography, colour, photoshop comps, visual research etc. 

Secondary Skills:

UX – we need you to think through user flows (including physical digital interactions and how users will engage with experiences) but we are not a hard core UX shop. So there will be some wireframes, but only as a means to prototype out experiences and think through how best to engage with audiences. 

Animation – it’s great to be able to see your ideas in motion, so being able to do quick UI prototypes is helpful.

Code – We work in all spaces so having some understanding of how your work integrates in with your work.

To apply, please email jobs@nexusstudios.com with ‘Digital Designer, UK’ in the subject line


Nicolas Ménard on personal work, problem solving and pitching

Nicolas Ménard was in the midst of making plans to move to London when ECD Chris O’Reilly contacted him after his short film, ‘Micromachines’, caught his attention online.

After graduating with an MA in Animation from the Royal College of Art, Nicolas was offered a job at Nexus, where he currently works as an animation director.

Read more +


Coding for animation with Liam Walsh, creative technology director 

liam walsh creative tech director coding nexus

Our Creative Technology Director Liam Walsh caught up with Lecture in Progress for a podcast special on the intersection between technology and creativity. From stellar interactive work to bringing iconic characters to life in AR, Liam shares how he stays at the forefront of innovation: maintaining focus and managing productivity with a large egg timer. And why he thinks taste and ambition far outstrips ability as a creative.

Read more and listen to the podcast +


Nexus Studios’ Mark Davies talks ‘learning and leadership’

Creative Lives — “Animation is about constantly expanding your skill set” CG supervisor Mark Davies on learning and leadership

Nexus’ CG supervisor Mark Davies didn’t necessarily see a career in animation coming. Originally an English Literature student, he spent most of his time playing music, reading comic books and toying with online software. Unsurprisingly, it’s the variety of the role that Mark enjoys the most.

Read more +

XS
SM
MD
LG
XL