2020: A Year in Review
As the year draws to a close and we’re all left trying to get our heads around 2020, it’s time to reflect and celebrate the projects and developments that made us smile this year. We want to say a big thank you to all those who helped get these projects across the line despite social distancing, constant mask wearing and directing virtually. See ya 2020
This year we helped Volkswagen bid a final farewell to the beloved Beetle, encouraged disability awareness and inclusive travel, brought mindfulness to the masses and took magic carpet rides over faraway lands. We also signed three incredible and unique directors to our books. From Oscar-winning director, Patrick Osborne who brought with him a wealth of experience in crafting emotionally engaging stories and technically innovative films to Fantasista Utamaro and his eye-popping music videos for worldwide popstars and artists and finally an exciting rising star, Neeraja Raj, a gifted storyteller who brings the perfect mix of smart, funny and unexpected, coupled with a huge attention to the craft.
Over in the interactive world we brought a 615-year-old South Korean palace to life through a ground-breaking AR tour, while our fun face filters kept people entertained at home. As Tiger King dominated the headlines we created our own animal kingdoms and we saw a spike in audiences using our Big Bang AR app to travel back in time 13.8 billion years to discover how space, time and the visible universe came to be. Back on earth, we also played a part in the fight against Covid-19 by creating the World Health Organisation’s first ever AR course, designed to demonstrate the proper use of personal protective equipment.
Production on our stop-motion Netflix series, ‘The House’ charged on with the three exceptional directors, Emma de Swaef & Marc James Roels, Niki Lindroth von Bahr and Paloma Baeza creating from afar. Our Original Content team were kept busy developing a series adaptation of Neeraja Raj’s stop-motion animation ‘Meow or Never’, a high profile project with Patrick Osborne in Unreal, coming early 2021 and a host of exciting new projects coming next year.